Now
These systems are currently part of the playable foundation.
Expeditions Route choices, checkpoints, enemy scaling, modifiers, and risk-based rewards.
Runes Active rune selection, rune levels, rune masteries, and combat calculations.
Support Runes Socketed support effects, support XP, shards, unlocks, and upgrades.
Gear Weapon, armor, and trinket drops with region-based item pools.
Disciplines Idle actions, crafting materials, tonics, relic binding, and progression bonuses.
Account Saves Login, registration, character slots, protected saves, and autosave support.